using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Tetris
{
public partial class Form1 : Form
{
public lurus2 tetris;
public Form1()
{
InitializeComponent();
}
private void btnRandom_Click(object sender, EventArgs e)
{
lurus2 tetris = new lurus2();
tetris.buat(gbLayar);
}
class lurus2
{
int xawal = 100;
int yawal = 50;
Button kotak = new Button();
Button kotak2 = new Button();
Button kotak3 = new Button();
public void buat(GroupBox layar)
{
kotak.Size = new Size(20, 20);
kotak.Left = kotak.Left + xawal;
kotak.Top = kotak.Top + yawal;
layar.Controls.Add(kotak);
kotak2.Size = new Size(20, 20);
kotak2.Left = kotak.Left + 20;
kotak2.Top = kotak.Top;
layar.Controls.Add(kotak2);
kotak3.Size = new Size(20, 20);
kotak3.Left = kotak2.Left + 20;
kotak3.Top = kotak2.Top;
layar.Controls.Add(kotak3);
}
public void geser_kiri()
{
kotak.Left = kotak.Left + 20;
kotak2.Left = kotak2.Left + 20;
}
/*void lurus()
{
Button kotak = new Button();
Button kotak2 = new Button();
Button kotak3 = new Button();
kotak.Size = new Size(20, 20);
gbLayar.Controls.Add(kotak);
kotak.Left = 100;
kotak.Top = 150;
kotak2.Left = kotak.Left + 20;
kotak2.Size = new Size(20, 20);
kotak2.Top = kotak.Top;
gbLayar.Controls.Add(kotak2);
kotak3.Left = kotak2.Left + 20;
kotak3.Top = kotak.Top;
kotak3.Size = new Size(20, 20);
gbLayar.Controls.Add(kotak3);
}*/
private void btnKiri_Click(object sender, EventArgs e)
{
}
}
private void btnKiri_Click(object sender, EventArgs e)
{
tetris.geser_kiri();
}
}
}
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Tetris
{
public partial class Form1 : Form
{
public lurus2 tetris;
public Form1()
{
InitializeComponent();
}
private void btnRandom_Click(object sender, EventArgs e)
{
lurus2 tetris = new lurus2();
tetris.buat(gbLayar);
}
class lurus2
{
int xawal = 100;
int yawal = 50;
Button kotak = new Button();
Button kotak2 = new Button();
Button kotak3 = new Button();
public void buat(GroupBox layar)
{
kotak.Size = new Size(20, 20);
kotak.Left = kotak.Left + xawal;
kotak.Top = kotak.Top + yawal;
layar.Controls.Add(kotak);
kotak2.Size = new Size(20, 20);
kotak2.Left = kotak.Left + 20;
kotak2.Top = kotak.Top;
layar.Controls.Add(kotak2);
kotak3.Size = new Size(20, 20);
kotak3.Left = kotak2.Left + 20;
kotak3.Top = kotak2.Top;
layar.Controls.Add(kotak3);
}
public void geser_kiri()
{
kotak.Left = kotak.Left + 20;
kotak2.Left = kotak2.Left + 20;
}
/*void lurus()
{
Button kotak = new Button();
Button kotak2 = new Button();
Button kotak3 = new Button();
kotak.Size = new Size(20, 20);
gbLayar.Controls.Add(kotak);
kotak.Left = 100;
kotak.Top = 150;
kotak2.Left = kotak.Left + 20;
kotak2.Size = new Size(20, 20);
kotak2.Top = kotak.Top;
gbLayar.Controls.Add(kotak2);
kotak3.Left = kotak2.Left + 20;
kotak3.Top = kotak.Top;
kotak3.Size = new Size(20, 20);
gbLayar.Controls.Add(kotak3);
}*/
private void btnKiri_Click(object sender, EventArgs e)
{
}
}
private void btnKiri_Click(object sender, EventArgs e)
{
tetris.geser_kiri();
}
}
}